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Unreal Tournament 2004 Downloads > Maps > Vehicle CTF:
Filename: vctfbeforethestormteupdate.zip

Date Added:
Type / Category:
12.23 MB
Maps > Vehicle CTF

Average User Rating: 9.7
Number of Votes: 7
Related Files:
Latest 5 Maps > Vehicle CTF:
- VCTF-HUT-Ice (3.0)
- VCTF-Armageddon (1.0)
- RUSSFace-FE (3.0)
- RUSS Face (2.0)
- VCTF-FacingElements (1.0)

5 Other Files by MastaKilla:
- VCTF-BeforeTheStorm-SE (1.0)
- CTF-Aeasus (1.04)
- ONS-Ligeia-Omegareactor
- ONS-Ligeia-Final (1.3)
- ONS-AHD-TE-BV (3rd)

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VCTF-BeforeTheStorm-TE - File Description  

The third edition of Before The Storm. Major changes include: Spread out spawn points, this should help to eliminate the long matches. Added two more vehicles to the map, the map now contains the tank and a new custom vehicle made by me, InfinityRising. Added two more bunkers. Added painter. Fixed a bridge. Thanks and have fun with the new vehicle.

VCTF-BeforeTheStorm-TE - Screenshots  
Click to enlarge

VCTF-BeforeTheStorm-TE - File Download Options  

Primary Download Locations:
Provided by:
Worldwide Mirror by FileFront
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Download from Worldwide Mirror by FileFront Download VCTF-BeforeTheStorm-TE!

VCTF-BeforeTheStorm-TE - Readme  
Readme File:
ReadMe for VCTF-BeforeTheStorm-TE for Unreal Tournament 2k4

Title: VCTF-BeforeTheStorm-TE
Filename: VCTF-BeforeTheStorm-TE
Author: Andre "MastaKilla" Knight
eMail Address: the_epiphany@hotmail.com
Website URL:
Release Date: 12-18-2005
Last Update: 12-18-2005
Version: Third Edition

Thanks to Kantham for the uv texturing for Infinity Rising.

Other levels by author:

Play Information

Game: Unreal Tournament 2k4
Level Name: VCTF-BeforeTheStorm-TE
Game Type: VCTF
Botmatch: Yes
Single Player: No
Teamplay: Yes
New Textures: Yes
New Sounds: No
New Music: No
New Mutators: No
Mods: InfinityRising


Base: VCTF-BeforeTheStorm
Build Time: a couple of hours
Ideal Playercount: 6-24
Editor(s) Used: UnrealEd,Photoshop,Maya 6.5
Known Bugs: Shore effect acts funky, don't know why

Unzip VCTF-BeforeTheStorm-TE.
Store the *.unr or *.ut2 file in your Maps\ directory along with the others
(see guide below), then either doubleclick on it, or type open VCTF-BeforeTheStorm-TE in
the console, or select the Map in a Botmatch or an Internet game.

*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka files go in karma\
*.upx files go in prefabs\

Extended Description

A grouping of small islands where lighthouses are located

Author's Notes

Thanks for giving my map a go. Hope you enjoy the new custom vehicle.

Copyright / Permissions
This level is copyright 2005, by Andre "MastaKilla" Knight.

Authors may NOT use this level as a base to build additional levels without explicit
permission from Andre "MastaKilla" Knight.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

Unreal® Tournament 2004 (c)2004 Epic Megagames, Inc. All Rights Reserved. Unreal
and the Unreal logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.

ReadMe created by NC3's ReadMe Generator.

VCTF-BeforeTheStorm-TE - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 2 | Last comment: 12-21-2005 at 22:26

 #1 - New Vehicle - 12-20-2005 at 19:21
From: (conway)
Joined: May 7th, 2004
Posts: 11
Hey all

What does everyone think of my new vehicle that i added to this map.

 #2 - 12-21-2005 at 22:26
Joined: July 25th, 2002
Posts: 949
Excellent map. Reminds me alot of (I think) Island Hop. Good placement of spawn points and weapons etc.etc. Interesting new aircraft style vehicle, but I think it woul dhave been better as an actual aircraft (circles instead of flat turns if you get my meaning). Perhaps add a homing missile system, or possibly use the scroll mouse button to flip through several types of missiles and bombs (I would have liked to use a carpet or scatter bomb in several points on the map). Bots play very well and I couldn't see any problems on the whole.

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