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Unreal Tournament 2003 Downloads > Utilities > Miscellaneous Tools:
Unreal Tournament Source Code (432)
Filename: ut432pubsrc.zip


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689.84 KB
432
Epic Games
8358
11-14-2005
Utilities > Miscellaneous Tools


Average User Rating: 8.7
Number of Votes: 58
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Unreal Tournament Source Code (432) - File Description  


Description:
Unreal Tournament public source v432 for the orginal Unreal Tournament. Check out the readme for a list of requirements and a how-to install guide.



Unreal Tournament Source Code (432) - File Download Options  

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Unreal Tournament Source Code (432) - Readme  
Readme File:
Unreal Public Source Distribution
Copyright

All files contained here are the property of Epic Games, Inc. They are provided without warranty, and under the same terms as the Unreal retail license agreement: You may use them for your personal, non-profit enjoyment, but you may not sell or otherwise commercially exploit the source or things you created based on the source.
Installation

Unzip the source distribution into your root Unreal directory, for example c:\Unreal. You must use the exact same version of Unreal patch and public source distribution. If you have different versions, then the DLL's you recompile with the source distribution will almost certainly fail to run.
Tools Required

To recompile the source, you must have Microsoft Visual C++ 6.0, either with no service packs, or with SP1. The source does not work with previous versions of Visual C++. The source may or may not work with subsequent versions and service packs. If you are using anything other than this exact version, don't even think about emailing us asking why it doesn't work.
How Each Package (.DLL) Is Structured

Unreal packages are described in detail in the Package Documentation. The source code for each package (for example, MyPackage) that contains a C++ .DLL component is as follows:

* C:\Unreal\MyPackage\Src\MyPackage.dsp: Microsoft Developer Studio project files.
* C:\Unreal\MyPackage\Src\*.cpp: C++ source code.
* C:\Unreal\MyPackage\Src\*.h: Private C++ header files, which are only used internally by this package.
* C:\Unreal\MyPackage\Inc\*.h: Public C++ header files, which are exposed to all other packages.
* C:\Unreal\MyPackage\Classes\*.upkg: UnrealScript package definition file.
* C:\Unreal\MyPackage\Classes\*.uc: UnrealScript class source files.

Directory Structure

* \Unreal\UnrealPubSrc.dsw: Microsoft Visual C++ workspace file.
* \Unreal\Core: Unreal engine core components (non-game code, such as low-level object handling, script interpretter, file processing, configuration, and platform-specific support).
* \Unreal\Engine: Unreal engine game components.
* \Unreal\Setup: Unreal Windows installer/uninstaller (Setup.exe).
* \Unreal\GlideDrv: Unreal Glide support. Note: To compile this code, you need the latest version of the Glide SDK from 3dfx's web site.
* \Unreal\Help: A small amount of documentation.
* \Unreal\Launch: Unreal Windows startup code (Unreal.exe).
* \Unreal\OpenGLDrv: Unreal's OpenGL support.
* \Unreal\System: Unreal's system directory.
* \Unreal\UCC: Platform-neutral command line runner. Launches "commandlets" such as the script compiler, installation generator, and command-line server.
* \Unreal\Window: Windows encapsulation.

Additional Documentation

Visit the Unreal Technology Page for our complete online documentation.
End


Unreal Tournament Source Code (432) - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 4 | Last comment: 09-03-2014 at 20:20

 #1 - WTF! a virus? - 11-15-2005 at 15:26
HOTDOGGY
From:
Joined: August 16th, 2004
Posts: 772
Only joking. big grin

Cool beans!

 #2 - hi - 02-05-2008 at 07:05
N00B_Sam
Joined: February 5th, 2008
Posts: 1
super gamess

 #3 - wow - 09-13-2008 at 06:38
yangtuo
Joined: September 13th, 2008
Posts: 1
thank , it very good Two Thumbs Up!

 #4 - http://axgroup.com/us/cheapkors1574k.asp?1574k=totes-cynthia-c-1_5.html - 09-03-2014 at 20:20
cynthia
Joined: March 30th, 2003
Posts: 5
"Overall, the construction industry should be larger, healthier and more profitable by end of 2013," AGCA chief executive Stephen Sandherr said today during a teleconference. Construction companies are most optimistic about the private sector market,Michael Kors Outlet, especially hospital and higher education construction.



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