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Unreal Tournament 2004 Downloads > Official Releases > Patches:
UT2004 v3369 Patch
Filename: ut2004winpatch3369.exe


Size:
Developer:
Downloads:
Date Added:
Type / Category:
12.71 MB
Epic Games
42946
12-02-2005
Official Releases > Patches


Average User Rating: 7.4
Number of Votes: 174
Related Files:
Latest 5 Official Releases > Patches:
- UT2004 SoundBlaster X-fi Patch
- UT2004 3369.2 patch for Mac OS X
- UT2004 Linux v3369.2 Patch
- UT2004 Win32 Server v3369 Hotfix
- UT2004 3369.1 Mac Hotfix

5 Other Files by Epic Games:
- UT3 Linux Dedicated Server Update v2.1
- UT3 PS3 Mod Tools Patch v2.1
- UT3 Retail All-In-One Patch v2.1 (Patch 5)
- UT3 Titan Pack Expansion
- UT3 Retail Patch 2.0 (Patch 4)

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UT2004 v3369 Patch - File Description  


Description:
Update v3369 for the Unreal Tournament 2004 retail edition (Windows version). Below is a list of fixes.



UT2004 v3369 Patch - Screenshots  
Screenshots:
Click to enlarge


UT2004 v3369 Patch - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download UT2004 v3369 Patch!



UT2004 v3369 Patch - Readme  
Readme File:
* General Gameplay: Fixed DriverLeft() not be called when driver dies in vehicle without vehicle being destroyed. This fixes the vehicle not resetting, and fixes effects like the engine sound not being turned off.
* Fixed some vehicle weapon effects staying around when bots stopped firing them.
* Fixed spider mine layer incorrectly reducing mine count when a fired spider mine immediately explodes.
* Fixed manta and raptor spinning sometimes when player enters
* SPMA camera explodes if it hits water.
* Don't allow SPMA camera view to go outside world.
* Invasion HUD radar uses the viewed pawn's rotation rather than the spectator's rotation.
* Fixed low gravity not working properly in second and successive rounds of onslaught.
* Moved announcements for assault energycore to ASOBJ_EnergyCore_Spawn, and made them editable by level designers.
* Fixed spawning multiple energycores in Assault.
* Can now throw linkgun with 1 ammo left.
* Fixed exploit where shieldgun could be used to protect against lava or slime volume damage.
* Fixed CTF Flags not returning exploit
* Fixed stats tracking when a player switches between a spectator and active player (or vice-versa)

* Networking: Various networking serialization optimizations.
* Fixed issues where players would not properly be sent to the Spectating state on clients.
* Fix for eyeheight getting screwed up on client
* Server optimization - players don't do line of sight checks with each other
* Don't replicate pawn.ViewPitch to netowner
* Fixed CTF flag not properly attaching to vehicles on net clients.
* Made CD key hashes sent by clients more secure.
* Fixed various exploits.
* Merged Michiel Hendrick's HTTP redirect code improvements.
* Merged Fix for Map Vote Bug that cut off some chat text
* Merged Fix for Map Vote Bug that caused the window to open twice
* Prevent crash exploit (which was fixed) from being propagated to unpatched clients.

* Engine: Return rather than asserting in UCanvas::WrappedPrint() if no valid font.
* Fixed -Mod= to support proper exporting of headers
* Convert '|' to 'I' in player names.
* Fixed cut and paste error in MidGamePanel.uc that could cause crashes on level changes. (thanks Wormbo)
* Fix and optimization for projector rendering.
* Various changes to support 64 bit version.
* Scripted texture changes so they don't render upside down on OpenGLDrv.
* Fixed weather effects on OpenGLDrv.
* Fix for dynamic projectors not working with OpenGL


UT2004 v3369 Patch - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 11 | Last comment: 08-27-2010 at 12:59

 #1 - 06-30-2007 at 02:12
Mario4155
From: (Cherven Briag)
Joined: October 22nd, 2006
Posts: 108
I dont know about you guys but this patch made my UT 2004 from V3186 to V3369 and every thing is x-tremely fast especially the mission loading

 #2 - call of duty - 08-15-2007 at 00:14
howudoing
From: (scarbrough)
Joined: August 15th, 2007
Posts: 2
it is really good

 #3 - good - 08-15-2007 at 00:15
howudoing
From: (scarbrough)
Joined: August 15th, 2007
Posts: 2
this is good

 #4 - UMOD's !!!!!!! - 09-22-2007 at 09:44
jrsjrs00
Joined: September 10th, 2007
Posts: 2
I herd it stops your UMOD's working eek! Cry Two Thumbs Down!

 #5 - 10-28-2007 at 11:44
__chaos_
Joined: October 31st, 2005
Posts: 8
hm... seems like one of the last downloads from a belgian server...
but like all the other... it simply doesn't work.

as european, downloading from us or australian server just sucks.

 #6 - question about this patch - 12-17-2007 at 14:06
Jimmycozad
From: (florida)
Joined: August 21st, 2006
Posts: 1
why does it say when i update with this patch is say invalid product key please reinstall it never updates any answers

 #7 - 03-21-2008 at 07:13
hdhg
From: (göteborg)
Joined: October 28th, 2005
Posts: 29
the link just takes you to the filefront main page wtf?!

 #8 - 03-21-2008 at 08:14
Kouen
From:
Joined: September 14th, 2005
Posts: 1766
I'll pass it up the chain and hopefully get it fixed.

You can try downloading the Mega Bonus Pack which will also patch your game to the most recent version.

 #9 - :):):) - 10-05-2008 at 11:45
Ecoman15
From: (Fairbanks AK)
Joined: September 18th, 2007
Posts: 43
Thx for the patch it is much appreciated. Keep up the good work dev, we need more people like you in the gaming world.

 #10 - To #6. - 02-12-2009 at 09:41
TheMadDJ
Joined: January 12th, 2007
Posts: 8
It's an annoying bug with the updater. Install the game as normal then run it. You don't need to play any maps or anything, just go in to the options then quit out.

Apply patch. Shoot newbs.

 #11 - 08-27-2010 at 12:59
Deathbyteacup (V.I.P. Member)
From: (Manchester)
Joined: December 15th, 2002
Posts: 1411
McDermott needs to find patches moar.



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