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Unreal Tournament 2004 Downloads > Maps > Deathmatch:
DM-DG-Colosseum
Filename: dmdgcolosseum.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
9.72 MB
Jason 'FRaK' Dudley
3246
01-28-2006
Maps > Deathmatch


Average User Rating: 7.8
Number of Votes: 25
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DM-DG-Colosseum - File Description  


Description:
Welcome to where the sport of deathmatch all began. A real-scale recreation of the Roman Colosseum in all its glory. Enter at your own peril.

Battle within a reconstruction of the Colosseum.



DM-DG-Colosseum - Screenshots  
Screenshots:
Click to enlarge Click to enlarge Click to enlarge Click to enlarge


DM-DG-Colosseum - Readme  
Readme File:
Readme file for DM-DG-Colosseum

Title: Colosseum
Platform: Unreal Tournament 2004 PC
Requirements: Epic Editor's Choice Bonus Pack ECE 1.1
Patch Level: 3369 or later
Game Type: Deathmatch
Players: 2 to 16
Map Author: Jason 'FRaK' Dudley of the DGUnreal Team

Home Page: www.lilchips.com/dgunreal

Legal:
------
We have spent a lot of time developing our maps, so please ask us permission before using any of the custom brushes, music, scripts, sounds, staticmeshes, textures, or other custom objects such as emitter and particle settings from our maps in your own works.
It is customary in the mapping community to give credit to the source of any custom resources that you use, so including us in the map's readme credits for any of our resources used is appreciated.

You have a license to freely download and play the maps from this web site or place them onto a public or private game server. These maps are for personal use only, you may not sell, lease or rent these maps, including bundling them with other maps in files or on disk or CD-ROM without permission; you may not place any of these files for download on any other web site without permission; you may not create derivative works based on these maps without permission; you may not use or modify any custom meshes, music, scripts, sounds, textures included with the maps or any of the other included files for your own works without permission; you must include all files in the original package whenever you distribute the file; you may not remove or modify any copyright information in any of the files.

See the DGUnreal Team website for further Readme info.


DM-DG-Colosseum - File Download Options  
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DM-DG-Colosseum - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 11 | Last comment: 08-04-2009 at 19:45

 #1 - Posted by: ikharus (Member) on 01-29-2006 at 03:48
wooohooo nice !!!!!RockRock

 #2 - Brillliant - Posted by: Midnight_Assassin (Member) on 01-29-2006 at 04:00
Seriously well made map, with twisting corridors for close-range firefights and the killing spree/suicidal main open arena. Excellent map - highly recommended smile

10/10 Rock


 #3 - Posted by: MajorPayne (Member) on 01-30-2006 at 01:54
Well made, clean and consdering I play offline the bots play very well indeed. My only gripe is the size of the open area in the middle. If this structure was around the same size as that from, say, Ben Hur then this would be excellent.

 #4 - Posted by: Inner_Deamon (Member) on 01-30-2006 at 10:05
Excellant and well made map, i love it big grin
And major payne, wasnt Ben Hur in the Circus Maximas race track ? confused


 #5 - Posted by: DGUnreal (Member) on 01-30-2006 at 12:46
This map is actually true real-world scale, where 1 foot = 16 UUs.
Because of UT's FOV and Camera setup, maps look small at real-world size and most UT maps are therefore created at 1.5x to 2x real-world to compensate (but the effect of that may make you feel like your eyes are in your knees). Jason chose to leave this map real-world instead.


 #6 - Good job! - Posted by: JelleRogerMees (Member) on 01-30-2006 at 14:45
Very nice map man!
Keep up the good work!


 #7 - Posted by: MajorPayne (Member) on 01-31-2006 at 13:53
Yes Inner Deamon. You are quite right. I still think this would be nicer to have the middle larger.

 #8 - Posted by: UrbanCohort (Member) on 02-04-2006 at 22:02
Good stuff! Rock

 #9 - Posted by: joshua_f (Member) on 02-07-2006 at 01:16
this maps is going to be one of the most used maps if you made it a year age you might of be able to enter the unreal contest and thats aq winning peace

 #10 - Posted by: CloneWarrior90 (Member) on 02-10-2006 at 22:02
Sweet! lol If my UT 2004 worked, I'd've downloaded this and added lots of bots. Then it would really be chaos! big grin Chaos UT mod would work with this great. With the swords and stuff. stick out tongue

 #11 - Posted by: Toradin (Member) on 08-04-2009 at 19:45
This was a cool concept but poorly designed and developed. A beginner made this obviously. It lacks substance, atmosphere, and depth. It is plain and boring. For starters the weapons should have been placed in another level below the arena floor rather than in the hallways. Health, double Damage, ammo, and Shield power ups should have been placed inside middle of the arena . The doorways where the gladiators would enter were modeled but the elevators witch rose up to them were not. The modelling and textures are quite plain and boring. The chain link fence surrounding the outside looked very out of place. There should have been statues of Conquerors, Gods, and Gladiators. There were no legionary standards or symbols of state. When using bots a majority of the fighting takes place is the halls outside the arena. Thats just wrong.



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