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Unreal Tournament 2004 Downloads > Maps > Capture the Flag:
CTF-Boardwalk (Final Release)
Filename: ctfboardwalk.zip


Size:
Version:
Developer:
Downloads:
Date Added:
Requirements:
Type / Category:
16.89 MB
Final Release
Paul Peccia
2557
09-08-2005
patch 3355 and ECE Patch
Maps > Capture the Flag


Average User Rating: 8.6
Number of Votes: 13
Related Files:
Latest 5 Maps > Capture the Flag:
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- CTF-3on3 Joust EV
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- CTF-OverDeaD (1)
- CTF Eightball (1.0)

1 Other Files by Paul Peccia:
- Boardwalk (Beta)


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CTF-Boardwalk (Final Release) - File Description  


Description:
Welcome to a tournament on an ocean front metropolis, where players will find themselves competing
in a visually stunning deco urban atmosphere. Our intricate Boardwalk Plaza offers a variety
of secluded passage ways and alternative routes to the respective bases. Capturing the flag
won’t be easy, so when the going gets tough, don't hesitate to respawn at your team's
favorite watering hole for a cold one and enjoy the dazzling sunset.



CTF-Boardwalk (Final Release) - Screenshots  
Screenshots:
Click to enlarge


CTF-Boardwalk (Final Release) - File Download Options  

Primary Download Locations:
  Name:
Location:
Provided by:
Worldwide Mirror by FileFront
usa - USA Central USA Central
FileFront.com
 

Download from Worldwide Mirror by FileFront Download CTF-Boardwalk!



CTF-Boardwalk (Final Release) - Readme  
Readme File:
------------------------------------------------------------------
Information:
------------------------------------------------------------------
Title : CTF-Boardwalk
Version : Final Release
Release Date : 9-1-2005
Author : Paul '.:ZiO:.' Peccia
Email : Papeccia@Hotmail.com
Game Type : UT2004 Capture the Flag
Requirements : Newest patch 3355 and ECE Patch
Player Count : 12-18

------------------------------------------------------------------
Description:
------------------------------------------------------------------
Welcome to a tournament on an ocean front metropolis, where players will find themselves competing
in a visually stunning deco urban atmosphere. Our intricate Boardwalk Plaza offers a variety
of secluded passage ways and alternative routes to the respective bases. Capturing the flag
won’t be easy, so when the going gets tough, don't hesitate to respawn at your team's
favorite watering hole for a cold one and enjoy the dazzling sunset.

------------------------------------------------------------------
New Content:
------------------------------------------------------------------
Static Meshes
Textures
Music
Sound F/x

------------------------------------------------------------------
Construction:
------------------------------------------------------------------
UnrealEd
3DS Max
Photoshop
Painter
Terragen
ACID Pro

------------------------------------------------------------------
Credits:
------------------------------------------------------------------

Texture Sources:
----------------
Afflict
The 3D Studio
WalkerBoysStudio
Mayang’s Free Textures

Custom Music Track:
-------------------
killedbycrimson

AI:
---
Sjosz

Beta Testing: (alphabetically)
-------------
BIOS
buffytheslayer
Cresswga
Discord
Dregs
eviL<3
Exodus
Huntere45
Pyrii
sae-sho
saka
Scythar
Sjosz
Slainchild
Zoeff
Zugy

*Blitz for the guidance on breakable windows.
*Special thanks to everyone that has given feedback and helped “pimp” my map!

*A very special thanks to my fiancée for supporting and tolerating me through out the creation of this map.

------------------------------------------------------------------
Installation:
------------------------------------------------------------------
Unzip CTF-Boardwalk.ut2 into your "\Maps” folder

Unzip Crimson-Distraction.ogg into your "\Music” folder

Unzip CTF-Boardwalk_ReadMe.txt into your "\Help” folder

HF :)

------------------------------------------------------------------
Copyright / Permissions:
------------------------------------------------------------------
Authors may NOT use this level as a base to build additional levels. This map may
NOT be modified in any way without the author's express, written permission.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD
or any other electronic medium that is sold for money without my explicit
permission! You MAY distribute this level through any electronic network (internet),
provided you include this file and leave the archive intact.


------------------------------------------------------------------
Unreal Tournament 2004 © 2004 Epic Games, Inc. Raleigh, N.C. USA.

Unreal and the Unreal logo are registered trademarks of Epic Games, Inc.
ALL RIGHTS RESERVED. All other trademarks and trade names are the property
of their respective owners.

Unreal Tournament 2004 was created by Digital Extremes. Manufactured and
marketed by Infogrames, Inc., New York, New York, under license from
Epic Games, Inc.


CTF-Boardwalk (Final Release) - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 6 | Last comment: 08-30-2012 at 02:04

 #1 - 09-09-2005 at 04:26
AmericanWoman
From: (Florida)
Joined: May 13th, 2003
Posts: 9
The DL link is messed up.Two Thumbs Down!

 #2 - Great map! - 09-10-2005 at 09:21
Imperial_Ace
From: (-)
Joined: February 23rd, 2005
Posts: 196
Wow, this map is great. To the poster above, please try using "save as" on the link from the australia mirror, should solve your problem. The other two mirrors are stone broke, though. But a brilliant atmospheric map all the same, cheers.

 #3 - 09-13-2005 at 03:32
MajorPayne
From:
Joined: July 25th, 2002
Posts: 949
Exceptional work indeed and plays very well.

 #4 - 09-16-2005 at 17:48
Loofiloo
Joined: June 21st, 2005
Posts: 63
Wow! Looks like Vice City.

 #5 - excellent - 08-12-2007 at 11:59
TwistedReality
From: (RI)
Joined: September 25th, 2006
Posts: 88
Beautiful map! I love the architecture in the resteraunt areas.

 #6 - Decent restaurant/hotel/beach-themed CTF map. - 08-30-2012 at 02:04
Tux_Android
From: (Metro Manila)
Joined: March 30th, 2011
Posts: 71
Brilliant atmosphere, visuals, custom textures/meshes with ECE content, and architecture for what I feel. smile Love the island view (but needs more landscape and water length, using spectator mode), team-colored five-star restaurant areas with different decorations (looks like a restaurant battle here or some kind), dolphin-statued fountain, storage, garage, beautiful skybox with sunset with flares, and sniping area for boardwalk. Actually, this map's name is just like a mainstream pathways for tourist attractions (not on VCTF version yet for the most of the time). Bots are fine and will defend, but bother sniping on boardwalk.



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