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Unreal Tournament 2004 Downloads > Maps > Assault:
AS Deek Dreadnaught Final
Filename: asdeekdreadnaughtfinal.zip


Size:
Developer:
Downloads:
Date Added:
Type / Category:
12.82 MB
David 'Deek' Krinkel
2645
01-31-2006
Maps > Assault


Average User Rating: 7
Number of Votes: 4
Related Files:
Latest 5 Maps > Assault:
- AS-GTH-Trials-MapPack (final)
- AS-BricksAndTricks (1.0)
- AS-RaPyramid (3)
- AS-MultiDodginHell (1)
- AS-{GTH}Trials-of-Gayness-Final (v10 final)

5 Other Files by David 'Deek' Krinkel:
- AS-Deek-MechDefenceIII
- AS Deek Dreadnaught Slayer
- AS Deek-Super-CarriersIII
- AS Deek Super CarriersII
- AS Deek Station AlphaZ

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AS Deek Dreadnaught Final - File Description  


Description:
Destroy the outer defences of the Dreadnaught, Fly throught the Dreadnaughts inner structure, and take out key Power nodes. Finaly, after landing your fighter craft, destroy the main computer to destroy this massive ship! This version has better Bot direction, and a number of additions.



AS Deek Dreadnaught Final - Screenshots  
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AS Deek Dreadnaught Final - File Download Options  

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Download from Worldwide Mirror by FileFront Download AS Deek Dreadnaught Final!



AS Deek Dreadnaught Final - User Comments  
The following comments are owned by the user that posted them. Unreal Tournament Files is not responsible for their content.

Total comments: 3 | Last comment: 12-09-2009 at 23:20

 #1 - 02-23-2006 at 23:18
Warlord_Azkaar
From: (Melbourne, VIC)
Joined: October 3rd, 2005
Posts: 44
Two Thumbs Up! Two Thumbs Up! Two Thumbs Up! woot wOoT WoOt wo0Tw00t W()()t w()()T this map rox

 #2 - Damn good map - 10-09-2006 at 16:11
PhantomRenegade6X6
From:
Joined: December 23rd, 2005
Posts: 122
Very cool map. Love how you've got all these ideas and concepts for it.
Though there are two problems I've spotted in this map.
One, the score of the defending team keeps rising to a ridiculous amount untill the match is over (Is this supposed to happen? Its very odd)
Two, once you enter the ship, the attackers have to destroy those two generators off to the sides. With the spawn points the same length apart from the tunnel, the enemies can really easily rush ships trying to get through. Obviously, the attackers don't have the time, or the covering fire, to take down all those fighters. From there, they go through the port on the roof. Again, spawnpoint is practically the same distance, and the attacking bots seem to have a lot of difficulty getting up there without dying. After that, they proceed to the Power Node, which has two possible routes. As I said, the top path is a little unfair for the attackers, and bots don't often take the bottom one either. But by taking the bottom path, you can usually get past their weapons and complete the objective. This one is a lot more fair than the other two.

Its no lack on the bots part though, because they can gun you down within 2 seonds of your spawning, which seems to be the problem, that the spawnpoints are right there in eachothers faces.


Eek, that was a lot bigger than I had planned o.0
But these facts aside, the map is undoubtedly awesome, and well worth the download! Two Thumbs Up!

 #3 - 9/10 - 12-09-2009 at 23:20
HRABATOR
From:
Joined: November 19th, 2009
Posts: 12
not bad,very good-9/10



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